3D Game Engine Design: A p[ractival approach to Real-Time Computer Graphics (Record no. 19)
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000 -LEADER | |
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fixed length control field | 00430nam a2200157Ia 4500 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9781558605930 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 6846 1/1 006.6 |
Item number | EBE-3 |
100 ## - MAIN ENTRY--AUTHOR NAME | |
Personal name | Eberly, David H |
245 #0 - TITLE STATEMENT | |
Title | 3D Game Engine Design: A p[ractival approach to Real-Time Computer Graphics |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication | Chennai |
Name of publisher | Morgan Kaufman |
Year of publication | 2001 |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | xxviii, 561 |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical Term | 3D |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical Term | 3D Game |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | Books |
Withdrawn status | Lost status | Collection code | Home library | Current library | Shelving location | Date acquired | Source of acquisition | Cost, normal purchase price | Full call number | Accession Number | Koha item type |
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CSE | KLH Deemed to be University | KLH Deemed to be University | CSE | 14/09/2023 | Bill No. 726; Invoice Number & Date. IN-829 & 06-09-2021; Source. Amazon | 3018.00 | 6846 1/1 006.6 EBE-3 | 6846 | Books |